The game where cooperation and intuition catch the bad guy.A high-security prisoner is trying to escape through tunnels starting underneath his cell. Will you be able to join forces and cards to st...
BANG!
When a man with a pistol meets a man with a Winchester, you might say that the one with the pistol is a dead man... unless his pistol is a Volcanic!
In the wild west, the Outlaws hunt the Sh...
Do you remember learning your first card game? How about winning at an old-fashioned game of solitaire? Or that holiday tradition of Gin Rummy after dinner? Since 1885, Bicycle playing cards have b...
One Tree. A bunch of Birds. What could go wrong?
Find out in this light-hearted game of balancing adorably difficult birds for 1-4 players. Take turns selecting from your pools of oddly shaped bi...
Every time you place a kitten on the bed, it goes "boop." Which is to say that it pushes every other kitten on the board one space away. Line up three kittens in a row to graduate them into cats......
In Borealis: Arctic Expedition you become leaders of teams of scientists who venture into uncharted boreal territories to observe wild animals. To succeed, you need to coordinate the efforts of you...
How about planting a bontanical garden? As an aristocratin the late 19th century acquired land, hired a gardener and set out to find the best plants there are.
As you know, the visitors are pretty ...
In Calico, players compete to sew the coziest quilt as they collect and place patches of different colors and patterns. Each quilt has a particular pattern that must be followed, and players are al...
In Camel Up, up to eight players bet on five racing camels, trying to suss out which will place first and second in a quick race around a pyramid. The earlier you place your bet, the more you can w...
The racing season has ended, and the camels resume their day jobs as they help merchants seek their fortunes. Players need to push their luck at different marketplaces by stacking their caravans fu...
Just like in the base game Camel Up, five camels are competing in a race of several legs. The goal Camel Up, five camels are competing in a race of several legs. The goal of each player is to bet o...
Canopy is a game for 1-4, where players compete to grow the most bountiful rainforest. The jungle ecosystem is full of symbiosis, and players must grow tall trees and lush jungle plants to attract ...
In Canvas, you play as a painter competing in an art competition. Players will collect transparent Art Cards, layering 3 of them together to create their own unique Painting. Each card contains a p...
The gallery is seeking new masterpieces! In Canvas: Finishing Touches, complete your works of art and show them off to the world with the new Frames! These Frames add a layer of interaction as play...
The gallery is seeking new masterpieces! In Canvas: Finishing Touches, complete your works of art and show them off to the world with the new Frames! These Frames add a layer of interaction as play...
Paint from a new perspective! In Canvas: Reflections, the artistic puzzle has a new layer -- Mirror Cards! These reversible cards add deeper strategy, and also give you increased flexibility to str...
Paint from a new perspective! In Canvas: Reflections, the artistic puzzle has a new layer -- Mirror Cards! These reversible cards add deeper strategy, and also give you increased flexibility to str...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '