We all aspire to leave our mark. As one of the great ancient architects, your goal is to create a wonder to amazing that it, as well as you, will go down in history as a testament to human ingenuit...
At the heart of your city, exceptional men and women inspire your people and carry your civilization to its acme. Choose them carefully and they will contribute to your greatness. Neglect them and...
In 7 Wonders: Duel, you and your opponent each lead an ancient civilization to greatness—but only one of you can win. Over the course of three Ages you both draft cards, advancing your civilization...
These majestic edifices cannot be built by an isolated city.
Participate in communal projects to reap the benefits, or suffer the consequences of failed projects. In addition to two brand new Wonde...
A Place for All My Books is a book gathering, sorting and organizing game where players will arrange stacks of books in different rooms as Projects they wish to complete. When done, they can Admire...
Long ago, the Reach thrived. But our ancestors failed us, and I fear we’re no better. As we wrestle over the galaxy’s edge, can we break the cycle? Can we build something new?
Arcs is a sharp sci-...
The year is 1926, and it is the height of the Roaring Twenties. Flappers dance till dawn in smoke-filled speakeasies, drinking alcohol supplied by rum runners and the mob. ItÕs a celebration to end...
In the sleepy town of Arkham, Massachusetts, a small band of intrepid investigators seeks to uncover the nature of a sinister menace that threatens humanity. But beware! The arcane realm holds co...
The tile-laying favorite is back in a duel version! Of all the tile-laying artists who have decorated the walls of King Manuel’s palace in Azul, two artists stood out. These two tile-laying masters...
After more than 2 million copies sold, Azul is back in a mini format. Azul Mini features indented plastic trays that ensure tiles stay put as the game is played and built-in score tracker with slid...
MICHAEL KIESLING RETURNS TO PORTUGAL WITH - AZUL: STAINED GLASS OF SINTRA!
After furnishing the Palace of Evora, King Manuel I of Portugal now seeks to commission the world's greatest stained gla...
The anagram game that drives you bananas! Addictively simple, and simply addictive, BANANAGRAMS is the fast and frantic word game enjoyed by millions! Players and their opponents aim to use all the...
Beware, a new prisoner is coming to town... This time, which side will you choose: will you try to prevent Bandida from escaping, or will you help plan her escape?
New items, special events . . . ...
Every time you place a kitten on the bed, it goes "boop." Which is to say that it pushes every other kitten on the board one space away. Line up three kittens in a row to graduate them into cats......
How about planting a bontanical garden? As an aristocratin the late 19th century acquired land, hired a gardener and set out to find the best plants there are.
As you know, the visitors are pretty ...
In Calico, players compete to sew the coziest quilt as they collect and place patches of different colors and patterns. Each quilt has a particular pattern that must be followed, and players are al...
In Camel Up, up to eight players bet on five racing camels, trying to suss out which will place first and second in a quick race around a pyramid. The earlier you place your bet, the more you can w...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '