Dungeon Year Design Journal

Dungeon Year Design Journal

Dungeon Year Design Journal

Regular Price $16.99

Vendor: Pandion Games

Product Type : Role Playing Games

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What is a Dungeon Year?

Build anything you can imagine, one piece a day.

The Dungeon Year is a daily creative challenge, mental exercise, a game itself, and a moment of meditation. You can start your Dungeon Year on any day in any month, and take as long as you want to complete it.

The idea was started by Sean Mccoy, the game designer behind the Mothership RPG: To build a megadungeon one room a day in 2023 consisting of 12 levels, with 28-31 rooms each, called #dungeon23.

His initiative sparked the idea of this journal and the Dungeon Year: To create something, one piece at a time until you have completed 365 details: rooms, characters, cultures, maps, stars, gods, items, and more. 

And when you’re done, perhaps you’ll have a massive interstellar spaceship, a new world to explore, a community of people and their relationships, a city, and yes, maybe even a dungeon

Create anything you want.

How To Use The Journal

Day Entries

The day entries are what makes up most of this journal. 365 entries in total. Each one has a place for you to write your notes, encounters, tables, or descriptions, and grid for drawing and sketching. At the top of each entry is a place for an ID, Date, and Connection. 

In the ID field, give your day’s entry a unique identifier or number that you can reference elsewhere in the journal if needed. This can be as simple as the page number, or the date. 

Connections are what this individual thing connects to. If it’s a room in a dungeon, it’s the adjoining room IDs. If it’s an NPC, perhaps the connection is the building they're in, or who they have a relationship with.

Dot Grid Paper

The dot grid pages are a perfect spot to sketch out the larger concepts of what you’re trying to make, or as a place to put it all together. For instance, if you were making a city, once a week, you can take what you made in each daily entry and add it to the city map that is on the grid.

Day Tracker

Each day that you work in your design journal, tick off a day on the tracker. We have designed the tracker to be used either as a simple counter, or as a calendar. How you use it is up to you. When you fill the tracker up, your Dungeon Year is complete.

Tables & Generators

When you need a source of inspiration, turn to the tables, generators, prompts, and oracle provided on the following pages.  Below are two small tables that help you answer questions. 

Most tables are ‘d66’ tables. To use them, roll two six sided die. One acts as the tens place, the other the ones place. For example, if you roll a 3 and a 6, look up the “36” position on the table.

You can combine results from multiple tables! Whatever the outcome of rolling on a table, use what you like, and change or discard what you don’t. These resources are there to help you - not restrict you.

Features

  • A day tracker
    • Not organized into calendar dates - start your journey at any point, and cross off your days until you reach 365.
  • Full spread dot graph pages
  • 365 room/area design pages
  • Multiple formats available!
    • A5 Booklet - The original. One page per day.
    • A5 Condensed - Each spread is for a week instead of two days. Easier to print, fewer pages.
    • A4 Portrait - Print them off and put them in a 3 ring binder.
    • A4 Landscape - A pretty awesome format, in our opinion.
  • Larger inner margins setup for wire-o and 3-ring binders.
  • Minimalist design for easy printing!

You may use, take, and modify the journal as you see fit. You may print the journal at home or with a commercial printer for personal use. You may use this journal for commercial use if you have modified or otherwise used it to create your own content.

If you're looking to return or exchange your purchase for whatever reason, we're here to help! We offer returns in same form of payment (cash / money back to the original card used) with no questions asked if you reach out to us within 14 days and have a  receipt. 

If you've purchased something but don't have a receipt, we can return your product for store credit or money onto a gift card within the same time period.

EXCEPTIONS

  • Clearanced item sales are final and cannot be returned or exchanged.
  • Returned items must have price tags still on and be in the original (sealed where applicable) packaging. Board games cannot be opened.
  • Magic sealed product and singles are not eligible for returns or exchanges.
  • Tickets for events will be refunded only to store credit if the return is requested within 48 hours of the event.
  • Preorders for sealed Magic or other collectible product cannot be returned or exchanged after 48 hours of the order being placed.

RISK OF LOSS
All items purchased from our website are made pursuant to a shipment contract. The risk of loss and title for such items pass to you upon our delivery to the carrier.