Vendor: REBELLION / 2000AD
Product Type : Graphic Novels/Trade Paperbacks
Zenith Phase 4, Grant Morrison's comics masterpiece with unforgettable art by Steve Yeowell, has been unavailable to trade for twenty years, but part four is published here for the first time! With the Lloigor defeated nothing can stand in the way of the superhumans and universal domination! The remaining members of the original British super-team Cloud 9 with some additional powered affiliates (including Zenith's infant son) have destroyed America in retaliation for an attempt on their lives. Now they plan to incubate in the sun and evolve to the next level of existence, destroying the Earth as they do so. Once again Zenith and St. John must make a stand for humanity and this time it's personal! Grant Morrison (WE3) and Steve Yeowell (Devlin Waugh) bring you the mind-blowing fi nale to one of the most celebrated series in British comics.
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Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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