In the year 2213, the world order came to an abrupt end over a 19-day war. The bombs started falling on the 3rd day, and by the 19th ninety-nine percent of earth`s population was dead - or would so...
Revive civilization, 5000 years after everything was destroyed. Lead your tribe and explore the frozen earth. Harness its resources. Recruit surface survivors to your cause. Build factories with po...
The Midnight Queen is dead… As her kingdom weeps, the Queen’s dying command was to invoke the Rule By Midnight: a trial of combat and guile, where the Princesses of the Twelve Lands meet in secret ...
In the Landmarks expansion for Cascadia, players create sprawling habitats and place beautiful natural landmarks within them. Landmarks give each environment its own look and feel, and provide dyna...
Daybreak is a co-operative game about climate action. Each player controls a world power, deploying policies and technologies to both dismantle the engine of global heating and to build resilient s...
You awake to discover that you and several strangers are prisoners inside a mysterious underground labyrinth. Equipped with nothing but dim candles, you must work together to explore the maze and e...
What if you found a genie's magic lamp, and rubbed it only to discover that you were the genie? Avery McLean is just your normal ten-year-old tomboy, helping her dad run a tiny, run-down gas statio...
In 1973, the Supreme Court gave women the right to make decisions over the care of their own bodies. A mere fifty years later, a rogue Supreme Court has taken that right away. Today, over 32 states...
What happens when a foreigner doesn't listen to the local's warnings and dives head-first into a haunted forest? In search of his missing friend, Adam travels to the heart of Romania's most superna...
Continuing their leisurely journey through the post-apocalyptic wastes, Youko and Airi stay the night in Oarai before racing up the Irohazaka slopes of Nikko and visiting the best hidden spots Sait...
The Eisner and Lambda Literary Award nominated graphic novel about a group of mermaids trapped on dry land. Fresh out of shipwreck wine, three tipsy mermaids decide to magically masquerade as human...
Schoolyard outcasts Charlie and Astrid meet up after school near a cliff at the edge of the woods surrounding their sleepy town. They make a blood pact to jump together in five days time, before th...
Reeling from the events of The Armageddon Game, the TMNT grapple to hold it all together as the rest of New York City struggles to find equilibrium. A shamed mayor. A fallen wall. A new borough an...
Luke works as a mailman in Los Angeles and moonlights as a thief; the empty houses on his postal route are rich, easy pickings for him and his friends. Everything goes to plan until one house turns...
Charles Soule continues his saga of STAR WARS! When something goes horribly wrong with Lobot, it puts the Rebellion at terrible risk! Lando Calrissian will do anything to save his friend - even if...
The comic-book adaptation of the hit series continues! The Mandalorian continues his long journey with Grogu, trying to return the child to the Jedi - but the galaxy is a dangerous place in the wak...
Crime Noir collides with supernatural horror in this gritty thriller by Ed Brisson (Old Man Logan) and C.P. Smith (Wolverine). Wyatt, a professional thief living off the grid, is recruited by his ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '