A New York Times bestselling Graphic Novel!"A Batman who laughs is a Batman who always wins."He unleashed the Dark Multiverse in the epic series Dark Nights: Metal. Now superstar writer Scott Snyde...
Ten years ago, the massacre known as Fool's Night claimed the lives of Batman, The Joker, Nightwing, and Commissioner Gordon...and sent Selina Kyle, the Catwoman, to prison. A decade later, Gotham ...
Marked by the blood-red bat emblem, Kate Kane is a soldier fighting her own private war - one that began years ago and haunts her every waking moment.In this first tale, Batwoman battles a madwoman...
After his deadliest battle to date, Batman is bruised, battered and scarred. And forever changed. Now, a figure in an 8-foot mechanized suit of armor roams the streets of Gotham City. More powerful...
Before the Batcave and Robin, The Joker and the Batmobile, there was ZERO YEAR. The Riddler has plunged Gotham City into darkness. How will a young Dark Knight bring his beloved hometown from the b...
The second arc of BATMAN: ZERO YEAR is collected as the New 52 origin of The Dark Knight delves into Bruce Wayne's past with the Red Hood Gang and his run-ins with aspiring District Attorney Harvey...
Introducing Mr. Worth! When his daughter is killed during the brutal crime wave gripping Gotham City, eight-foot-tall stack of muscle and money Roland Worth sets out on a path of revenge against th...
Early in his career, Bruce Wayne must contend with another Batman on the streets - one who doesn't share his reticence about violently killing criminals! From screenwriter Mattson Tomlin and Eisner...
Buried deep beneath Gotham City there exists another Gotham. Multi-Eisner award winner Christian Ward unleashes this cosmic-horror epic of the twisted Gotham Below.Buried deep beneath Gotham City t...
The sequel to the #1 New York Times bestseller and critically acclaimed BATMAN: EARTH ONE by the superstar creative team of writer Geoff Johns and artist Gary Frank is here in trade paperback! Whil...
Ram V and Rafael Albuquerque move to the next chapter for Detective Comics, where the dark opera of Gotham continues to become ever more perilous for Batman!Azmer the demon begins to rally the like...
Acclaimed storyteller Grant Morrison takes on the Dark Knight in a story that redefined the Caped Crusader forever.Eisner-Award winning writer and comics legend Grant Morrison, who redefined Animal...
Barbara Gordon is no stranger to dusting herself off when disaster strikes, so when a fire destroys everything she owns, she spots the opportunity for a new lease on life - and seizes it! Following...
He is not a joke. He is not a riddle. He is not a bird or a cat or a penguin, not a scarecrow or a plant or a puppet.He is not a fairy tale or a circus act, a broken friend or a regretful mentor. H...
Batman must save Gotham from its newest threat... another vigilante hero!Batman is Gotham City's greatest protector. But now he's not alone. There are two new heroes in town—a pair of masked metahu...
The Dark Knight has fallen, sacrificing himself in the Final Crisis. Tim Drake has laid down the mantle of Robin to search the world for a sign that his mentor can be brought back from oblivion. No...
Still reeling from a cataclysmic battle, Batman finds himself up against some of the biggest (literally) threats he's ever faced within the city limits of Gotham.To save the city he loves, Batman e...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '