The Dark Knight. The Man of Steel. The Amazon Warrior. The three greatest heroes in the DC Universe unite when the threats to our planet are bigger than any one of them can handle. But now, the dea...
Supergirl moves to National City! As Kara Danvers, high school student, Supergirl must balance her life as a superhero with her new life on Earth. But some demons from her Kryptonian past are comin...
Harley Quinn, Deadshot, Captain Boomerang, Katana and Killer Croc. All deadly criminals sent on the most dangerous missions possible by a government that wants them killed. Their newest challenge? ...
In these tales from issues #51-63, the Doom Patrol must face new challenges: the final fate of the Brotherhood of Dada, the rise of the unstoppable Candlemaker, Danny the Street meets his cosmic de...
"Intro to Epics" is one of Wonder Woman's favorite classes at DC Super Hero High, but even for an overachiever, balancing high school literature assignments with learning to be a superhero can be t...
Preparing for high school exams is hard enough, but at Super Hero High, even the tests are super-tough! Principal Waller keeps an eagle eye on her students, drilling them in math, science, literatu...
The sequel to the #1 New York Times bestseller and critically acclaimed BATMAN: EARTH ONE by the superstar creative team of writer Geoff Johns and artist Gary Frank is here in trade paperback! Whil...
The FBP is scrambling to work with counter-agent Blackwood to restore universal laws of order. Is Agent Adam Hardy dead? Is his long-lost father alive? Does Agent Rosa Reyes have the secret key to ...
Every journey starts with a single step. Cicero's started when he crashed into a TV repair shop and eventually landed in the FBP Academy. This new trade paperback collects FBP #14-19.
In this second FBP volume collecting issues #8-13, agents Rosa and Adam are invited to take part in an experiment that will test their limits and blur their concept of reality. And after a beautifu...
In these stories from AQUAMAN #7-13, Aquaman joins up with his old teammates, The Others, to learn who destroyed Atlantis! But as they seek the truth, Black Manta is stalking them all-and Mera lear...
In this new trade paperback, a series of brutal murders rocks not only Gotham City to its core but also the Caped Crusader himself when the prime suspect is one of Batman's closest allies: Dick Gra...
• In this second ANIMAL MAN collection, when Buddy goes missing, his family receives assistance from John Constantine and the Justice League Dark. • Plus, learn the history between The Red, the Gr...
Collecting issues #35-42 of Alan Moore's award-winning SWAMP THING, this volume brims with visceral horrors including underwater vampires, a werewolf under an unusual curse, and the debut of John C...
In this new volume collecting HELLBLAZER #23-33, a twist of fate sends John Constantine into the path of a serial killer called the Family Man, who forces the con man mage to make a shattering choice.
Written by JIM STARLIN and MARV WOLFMAN Art by JIM APARO, GEORGE PEREZ and others Cover by JIM APARO It's a new paperback edition of the classic Batman tale that sealed the fate of the second Robin...
Written by GABRIEL B¡ and F¡BIO MOON Art by F¡BIO MOON and GABRIEL B¡ Cover by GABRIEL B¡ "One of the most memorable things we've read in a long time." - io9 "Beautifully written and utterly gor...
Advance-solicited On sale April 21 320 pg, FC, 7.0625" x 10.875", $29.99 US MATURE READERS Written by Brian K. Vaughan Art by Pia Guerra, Goran Sudzuka and Jose Marzan Jr.Cover by Massimo Carneva...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '