The forces of good and evil marshal on multiple fronts in "Sins of the Fathers." The Turtles have a new mission, but Shredder's ambitions could put an end to it before they begin. Plus, Krang unvei...
The Turtle's home in the sewers is destroyed thanks to a sinister team-up between Baxter Stockman and Old Hob. Now that the Turtles are homeless, with one of their own captured, things have never l...
The Teenage Mutant Ninja Turtles return to comics in their first IDW adventure! The very core of the Turtles family is at stake as the new origin of TMNT is revealed! It's a different world for the...
Turtles... in space! Krang is set to go on trial in Dimension X but he has hired the cybernetic assassin Hakk-R to eliminate the witnesses set to testify against him. Meanwhile, the Turtles race to...
Old Hob, Slash, Herman the Hermit Crab, Mondo Gecko, and Pigeon Pete have become a force to be reckoned with. When someone close to the group is kidnapped, the Mutanimals end up on an adventure mor...
Casey and April take a road trip to the southwest to dig up more clues about the mysterious Pantheon that has seemingly been pulling the strings on the Turtles' lives from the beginning. They will ...
The spotlight shines on some of the Turtles' best friends and fiercest enemies! These individual stories focus on Casey Jones, April O'Neil, Bepop & Rocksteady, and General Krang in the new Tur...
THEY'RE UP THERE... Meet Arcadia Alvarado, Governor of New Mexico and Presidential hopeful. She's dealing with immigration policy, budget cuts, an alcoholic ex-and she was abducted by aliens. Or wa...
Jack's journey to return to his own time continues as he teams up with old pal, the Scotsman! Plus, a battle with a foe that controls the forces of gravity, and Aku sends an opponent who unravels t...
The hit TV show turned hit comic book returns in this collection of classic Samurai Jack stories. Continuing the action, with all of Jack's appearances between issues #21 and 60 of the "Cartoon Net...
Samaris is the first volume of the chronicles of The Obscure Cities, published as a graphic novel in 1983 in French and published for the first time in English in 1987 as The Great Walls of Samaris...
As if being an awkward, bullied 15-year-old weren't enough, suddenly "Fergie" Ferguson can see ghosts. Well, one ghost specifically... a certain punk rocker named Sid. Sid's spirit has been trapped...
Sarah's life was changed dramatically after witnessing the suicide of a woman who looked just like her. Sarah learned that, not only were she and the woman clones, but there were others just like t...
THE MIGHTY THOR's story begins here! See how the God of Thunder came to our world, and what awesome adversities shaped him into a champion of man in this collection of young-reader comic book stori...
Carol Danvers' quiet night with BFF Jessica Drew (a.k.a. Spider-Woman) takes a cat-astrophic turn when Manhattan's bodegas are suddenly overrun by a host of angry felines! And not just any felines-...
The dead plot against the living, the darkness closes in on Keyhouse, and a woman is shattered beyond repair, in the third storyline of the acclaimed series. Dodge continues his relentless quest to...
New York Times bestselling writer Joe Hill and artist Gabriel Rodriguez, the creators behind the acclaimed Locke & Key: Welcome to Lovecraft, return with the next chapter in the ongoing tale, H...
Three years after wrapping up their award-winning, best-selling Locke & Key saga, the team that built Keyhouse returns to Lovecraft, Massachusetts with a new tale of terror and suspense! An imp...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '