Eisner Award-winning author Grant Morrison and artist Liam Sharp continue their bold and imaginative take on the Green Lantern! Following the Blackstar incursion, Hal Jordan and the Green Lanterns ...
Simon Baz and Jessica Cruz venture into space to train with the Corps! But will they reach the Corps after Jessica is jettisoned out of transluminal travel and forced to find her way through the vo...
In the latest collection of the hit series, Hal Jordan and Kyle Rayner are on a quest to find Saint Walker and restore the Blue Lantern Corps while Guy Gardner deals with a personal grudge. The eve...
Harley Quinn here to let everyone know that I'm starring in a brand-new graphic novel collection with a brand-new status quo. I'm coming back to Gotham City to make up for the sins of my past and h...
The sensational series that gave Harley Quinn her own New 52 spotlight is collected from the star-studded #0 issue to issue #8! Don't miss Harley's big move to Coney Island as she becomes a roller ...
From Tom Taylor, the writer of the smash-hit Superman: Son of Kal-El, and Darick Robertson, the co-creator of The Boys! A wealthy man plummets from the sky and is skewered on a church spire, angel ...
In this new volume collecting HELLBLAZER #23-33, a twist of fate sends John Constantine into the path of a serial killer called the Family Man, who forces the con man mage to make a shattering choice.
Knowing Krypton's possible fate, Sera and Zahn find it difficult to continue with their everyday lives. Sera's enhanced fighting skills may impress General Zod, but they raise suspicions among her ...
There is no longer any doubt: Sera and Zahn have learned that Krypton's destruction is imminent. General Zod knows this as well, but he doesn't have the specific information our two young heroes ha...
Christopher Chance has made a living out of being a human target--a man hired to disguise himself as his client to invite would-be assassins to attempt his murder. He's had a remarkable career unti...
Written by CHRIS ROBERSON Art and cover by MICHAEL ALLRED In uVAMPIRE, Gwen Dylan dines on the grey matter of a person who knew her as a child - and things quickly get complicated. Meanwhile, gho...
Art by Steve Pugh, Sanford Greene, Phil Hester, Scott Godlewski, and Eric Gapstur The United Order, a group of alien warriors representing all voices in the newly formed United Planets, comes to th...
From Justice League Unlimited producer James Tucker and series writer J.M. DeMatteis comes an all-new season starring the World's Greatest Heroes! The doors to the Multiverse are cracked open, send...
When a cosmic menace threatens worlds beyond our own in the Ghost Sector, it falls to a new Justice League team to answer the call to battle! Cyborg, Starfire, Green Lantern Jessica Cruz and an out...
Spinning out of JUSTICE LEAGUE VS. SUICIDE SQUAD, as a part of DC Universe Rebirth, the most diverse Justice League of America ever returns! Explore the roots of four very different metahumans in s...
It's a mystery in space: Why would the Guardians of the Universe hide top-secret intel deep in the bowels of a secret vault on Thanagar Prime? The answers will change the DC Universe forever! The e...
The League find themselves trapped in a time loop after they are attacked by a man wielding a mysterious alien weapon. The result is one member dead, and many civilians obliterated! Then, the team ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '