Our world sits in the final reality. Empathy, unity, decency...every day, we lose something we thought we couldn't live without. To save us all, the Crisis Command must give up everything they know...
Leslie J. Blair is a simple pig girl. She loves sushi, and she hates her job. Her world is dominated by a totalitarian government that interferes in the personal lives of its citizens, punishing tr...
2140. To escape a world with no future, many turn to the Syndicate - a criminal organization that, for the right price, will smuggle you back in time to the promise of a better yesterday. Tatsuo, a...
From writing duo JASON AARON (SOUTHERN BASTARDS, Thor) and DENNIS HALLUM (Cloak and Dagger, Vader: Dark Visions) comes an all-ages science fiction series, featuring dazzling art by STEPHEN GREEN (H...
Finally, the entire Eisner Award-winning epic in one complete volume, featuring a new cover from co-creator CLIFF CHIANG! Four twelve-year-old newspaper delivery girls from the year 1988 uncover t...
GAME OF THRONES superstar EMILIA CLARKE's debut! The mayhem begins with Maya, under-the-weather scientist by day, over-the-top superhero by night, and badass single mom 24/7. DEADPOOL action and FL...
Collecting the formative issues in the growing of Invincible as a superhero. This volume collects Invincible's violent battle with the villainous Angstrom Levy, his reunion with his estranged fath...
Oblivious to the profound grief it has caused the Seeker, the cat continues to meander through time and space, wherever its mood takes it. Occasionally evasive and consistently playful, it threaten...
Collected in print for the first time-a young adult detective hero finally grows up in the first volume of this genre-defying, post-YA masterpiece from award-winning creators ED BRUBAKER (RECKLESS,...
We've had dragons. The award-winning bleak deconstruction couldn't end without turning its unblinking eye upon a dungeon. There's no escape. There's only down. COLLECTS DIE #16-20.
How do you deal with a broken heart? Junk food? Excessive drinking? Dubious contracts with ancient gods? For Laure Thomas, the queen of bad decisions, the answer is always the worst possible choice...
Cole Turner thought he'd joined the right side in the war for the Truth. But the more he learns about Lee Harvey Oswald's tenure leading the Department, the less sure he is. And as Tulpas start to ...
The monster-hunting Sangerye family has faced terrifying challenges in their fight to protect humanity, and while they have suffered pain and loss, they have never been defeated. That is about to c...
The epic space fantasy saga from creators JEFF LEMIRE and DUSTIN NGUYEN that began in the pages of DESCENDER comes to a spectacular conclusion! As Mother rallies her forces to wipe out the resista...
One year after the eruption at Site 17, the survivors have begun to piece their lives back together. Kul is cleaning up the mess the world has become while Frankie searches for answers to big q...
RUMBLE and B.P.R.D. writer JOHN ARCUDI is back at Image with rising star VALERIO GIANGIORDANO for an all-new horror series set in the midst of the Civil War. In the middle of the horrors of the Am...
A cosmic plague has spread, transforming everyday people into violent, monstrous kaiju. Only the Ultramega-three individuals imbued with incredible powers-hold the line against this madness. Their ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '